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SCUCS2WCS / UCS2WCS

SCUCS2WCS (or UCS2WCS) turns the current UCS into the world coordinate system (WCS). All model space geometry is moved and rotated, so a point that reads (100,50) in the UCS now reads (100,50) in the WCS afterwards. The view goes along with it, so on screen the drawing looks the same. Handy when your drawing was made in a rotated or shifted UCS and you want that direction and origin built into the drawing.

Starting

Type SCUCS2WCS or UCS2WCS on the command line. There is no ribbon button for this command.

How it works

  1. First set the UCS you want to turn into the WCS.
  2. Start the command. If the UCS is already World, it reports The UCS is already World - nothing to bake. and nothing happens.
  3. The command asks Move all model space geometry so the current UCS becomes the WCS? [Yes/No]. Enter gives the default choice No; choose Yes to continue.
  4. All objects in model space are moved, the UCS is set back to World and the view is turned along.
  5. The command reports Baked the UCS into the WCS: N entities moved, followed by , M skipped. if there were objects it could not move.

Options

ChoiceWhat it does
YesCarries out the conversion.
NoDefault. Stops without changing anything.

Type a command (e.g. COUNTLIST) or a topic.